P R O J E C T S

District Disruptor

A three map Half-Life 2: Episode 2 mission designed for Steve Lee’s Level Design Jam. The player must fight through a Hong Kong inspired densely populated city center culminating in a final rooftop boss fight. 

Densha

A sixteen-player deathmatch and team deathmatch map set in a Tokyo train station and the neighborhood above. Current entry in the Viperbird 2024 Deathmatch Mapping Competition

Concourse

A map made for an upcoming hockey game using a custom engine, to test the extent of what was possible with the level design tools. The map was initially constructed in Blender before being imported into the engine. 

Historically Inaccurate

A Day of Defeat: Source map set in a bunker full of futuristic hazards. Allies must push through the bunker and capture all control points before time expires.